Fallout: New California – EP 1 – The Born Soldier



Check out my New Metro 2033 Redux Playthrough Here! ► –~–
Fallout New California Mod List ►
Fallout New California Mod ►
Full Playlist ►
Next Episode ► TBA
Questions? Ask on Discord ►
Follow on Twitter ►

Other Playthroughs:
⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆
Fallout 4: FROST (NEW!) ►
Subnautica Hardcore Mode ►
Fallout 4 FROST Season 1 ►
Fallout 4 FROST Season 2 ►
Fallout 4 FROST Permadeath ►
Fallout 4 Horizon Season 1 ►
Fallout 4 Horizon Season 2 ►
Fallout 4 Vanilla Survival ►
⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆⋆

Donate (THANK YOU!!!) ►

FALLOUT: NEW CALIFORNIA FEATURES
An Alternate Start in Vault 18 with a New Player Character and Main Quest.
A New Intro Video to really give it that “New Game” feeling.
An Ornate Main Quest Line with Compelling Side Quests rich in Fallout & Character Lore.
Hours of Voice Acting recorded at pro-quality in Radian-Helix Media’s Tucson, Az Studio.
A Very Large Worldspace in California – The Black Bear Mountain National Forest.
An Epic battle between The Super Mutants, The Raider Alliance, The Enclave, and The New California Republic.
A Pirate Radio Station DETH 981 with 2 New DJs and Quest + Crafting + Perk Unlocking Segments.
A News Radio Station called NCRPR – New California Republic Radio – with quest updates in the News.
6 Potential Human Companions and 2 Robot Companions available depending on player choices.

STORY:
New California tells the story of your player character, an adopted resident of Vault 18, on the night of the last big Vault-Ball game of the season. The consequences of your player’s decision to dodge or tackle Johnny Matheson shapes the rest of their life, playing as an computer Nerd or a popular Athlete. When the battle finally reaches the Vault after one prominent figure turns out to be a member of the Enclave, a civil dispute erupts overnight, forcing the player to pick a side and escape into the wasteland with their rag-tag party of Robots and Friends.

Set in 2260, the main three factions in San Bernardino have been involved in factional fencing matches for the last 20 years following the NCR-Enclave battle, and the Vault 13 Dweller’s defeat of the Master 100 years earlier.

The Survivalist Raiders are the last hold-outs in the California territory, refusing to be absorbed into the massive federal government they see as a threat to their isolated independence and military dictatorship. Cobbled together out of the remains of the various hostile tribes destroyed by the NCR, Boss Elsdragon, their leader, holds a tight regimental order over his confederation.

The New California Republic moved into the Cajon Pass in obedience of the New Reno Mob several years ago, capturing the Raiders’ crop producing lands in Union City. Hoping to use I-15 to expand their power towards Nevada, their leader, General Silverman, must first secure their ravaged boarders, or face economic collapse at the meddling hands of Senator Nevile DuVille.

Your player character stumbles into this conflict after narrowly escaping Vault 18’s destruction. From there, they must find a way to survive in the aftermath when all 3 factions, each with a history of dealing with Vault 18’s Wasteland Scouts, seek out the player in order to use their knowledge, capture a lost experiment, or exact revenge for past crimes.

#Fallout: New Vegas #Fallout: New California #Fallout #Wanderer #Fallout New Vegas #Fallout New California

31 comments

  1. The Vault / intro section of this mod is quite long. There's a LOT of lore and history told through terminals that I'll be getting into next episode. Many things will be explained. That also means a lot of me reading stuff though, and less action than some would like. Stick with me though Wastelanders, it's about to get really good. Side note: NEW Fallout 4: FROST episode out tomorrow.

  2. I'm just gonna say I like the enclaves ideals you know rebuild America it's just killing everything that is slightly touched by radiation is way over the top

  3. 40:18

    ……now I know this is gonna sound weird but don’t call me out on it! Now I swear Rossman was black earlier…….am I losing my mind?

  4. Skilled sometimes isnt worth it where you its a perk that isnt good for later levels but its not really a perk

  5. It still blows my mind how so many mod creators create better content than the actual developers.

  6. Only issue i have with this mod/game are the (completely unnecessary) references to the abomination called 'fallout 3'.

  7. I saw you link yourself while going through some old posts on spiceworks. Your choice to start making content wasn't a bad one. I'm glad I found that post.

  8. This is fabulous, moders are the lifeblood of these games, keeps them fresh and in our thoughts as well as at our fingertips. Great vid!

  9. Hey nice vid. What Mods do you use for this playthrough ? (in addition to the ones recommended by the authors)

  10. That was such a good intro for a mod! Meaningful choice within the first 30 seconds of gameplay. Already better than FO4.

Leave a comment

Your email address will not be published.